Documentation

The deterministic arcade, documented.

A tour of the engine behind Ricoshot and Onchain Arcade — how identical results are guaranteed, the exact math a tick runs, how a match is replayed and verified, how the peer-to-peer network scales, and how a skill-based game can hand out awards with no house. Everything a stranger would need to trust it by re-running it, not by taking our word.

Devnet proofPress ⌘K to search 89 entriesOpen source · deterministic · replayable
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What the engine is, and why a provable arcade changes what a skill game can be.

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Determinism & math

Integer physics, the exact formulas, replay verification and committed randomness.

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Network & scale

The peer-to-peer fabric, the road to million-player arenas, and spectating.

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Decentralize the fun

Skill-based awards held by staking and multisig — no house, no trust-me server.

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Reference

Constants, glossary and the source-of-truth files behind every claim.

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